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Megascans Scene - Lost Road
![]() Megascans Scene - Lost Road Published 5/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 9.86 GB | Duration: 4h 34m Learn step-by-step how to create a destroyed road environment. What you'll learn Advanced Terrain Creation with Landmass Plugin Fully customizable PCG tools for Trees, Decals and Spline Decals (all included) Drawing a road with Nanite Tessellation Painting Vertex on Nanite Assets Using Nanite/Megascans assets Add details such as decals for dead leaves and debris. Add Volumetric Clouds Automatic Foliage Setup with Landscape Grass Types Create a realistic and natural lighting Requirements Owning a computer with Windows 10 or Windows 11 Winrar or 7zip to decompress files The basics on Unreal Engine (Camera movements, working with material instances...) Description Here is the second Megascans course! The goal is to get straight to the point and focus on composition and lighting only thanks to Megascans assets, provided shaders and tree packs.What I will learn?In Unreal Engine 5.4.1:Advanced Terrain Creation with Landmass PluginFully customizable PCG tools for Trees, Decals and Spline Decals (all included)Drawing a road with Nanite TessellationPainting Vertex on Nanite AssetsUsing Nanite/Megascans assetsAdd details such as decals for dead leaves and debris.Add Volumetric CloudsAutomatic Foliage Setup with Landscape Grass TypesCreate a realistic and natural lightingWorking with Quixel Bridge plugin natively available in UE5What I will get?~4h30 of step-by-step video tutorial~55 videos1080/30fps resolutionSoftware Used:Unreal Engine 5.4.1Level:Anyone who wants to learn, improve or fix their skills in environment creation.Prerequisite:Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11Winrar or 7zip to decompress filesThe basics on Unreal Engine (Camera movements, working with material instances...)Important note : This course was created in version 5.4.1 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.About copyrights:All you can find in this course are for personal usage only. You cannot share it, sell it or make it available for free on any platform. Overview Section 1: Introduction Lecture 1 Introduction & Provided Project Overview Section 2: Landscape Lecture 2 Add Terrain Lecture 3 Increase Resolution Lecture 4 Set Textures for First Layer Lecture 5 Road - Add First Road Segment Lecture 6 Road - Drawing Road Spline Lecture 7 Road - Set up Road Edge Falloff Lecture 8 Road - Paint Terrain Section 3: Add Mountains (Landmass Plugin) Lecture 9 Add First Mountain Lecture 10 Set First Mountain Details Lecture 11 Add Left Mountains Lecture 12 Add Right Mountains Lecture 13 Add Rock Texture on Slopes Lecture 14 Fix Sharp Slopes Section 4: Play with PCGs Lecture 15 Add Big Trees Lecture 16 How Editor Parameters Work Lecture 17 Add Medium Trees Lecture 18 Add Small and Sapling Trees Lecture 19 Optimizing Sapling Trees Lecture 20 Add Road PCG Blocker Lecture 21 Convert Sapling Trees as Nanite Lecture 22 Add Seedling Trees Section 5: Automatic Foliage (Landcape Grass Type / LGT) Lecture 23 Add Grass Lecture 24 Add Purple Flowers Lecture 25 Add Dry Plants Lecture 26 Add Yellow Flowers Section 6: Road Enhancement Lecture 27 Add Gravel Decals Lecture 28 Set Edges with the Decals Spline Tool Lecture 29 Merge Road - Convert Segments as One Static Mesh Lecture 30 Merge Road - Weld Extra Vertices Lecture 31 Merge Road - Enable Nanite Lecture 32 Set Vertex Textures in Material Instance Lecture 33 Set Middle Potholes Lecture 34 Set Center Potholes Lecture 35 Fix Landscape Holes Lecture 36 Add Puddles Lecture 37 Better Transition between Textures Lecture 38 Add Foliage on Edges with the Foliage Tool Section 7: Add Details Lecture 39 Import Decal Textures Lecture 40 Play with PCG Decals Tool Lecture 41 Add Small Stones Section 8: Lighting Lecture 42 Set Sun Position Lecture 43 Add Volumetric Fog Lecture 44 Set up Sky Atmosphere Lecture 45 Set up Post Process Volume Lecture 46 Get a better Lighting (Local Exposure) Lecture 47 Randomize Tree Placement & Set up Road Specular Lecture 48 Set up Decals Specular & Improve Blending with Road Lecture 49 Add Some PCG Blockers Lecture 50 Fix Dark Shadows Lecture 51 Things to know about Renderings Lecture 52 New Random PCG Placement Lecture 53 Improve Fog & Sun Position Lecture 54 Add Volumetric Clouds Lecture 55 Set up Volumetric Clouds Lecture 56 Improve Water Reflection Lecture 57 Set Leaves Specular & Outro Anyone who wants to learn, improve or fix their skills in environment creation. Цитата:
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