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jitexsubtra 09.12.2025 02:58

Vr & Ai Foundations For Training Leaders
 

Vr & Ai Foundations For Training Leaders
Published 12/2025
Created by Matteo Zaralli
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 25 Lectures ( 1h 47m ) | Size: 1.14 GB
Learn key trends, avoid common risks, and plan to start with VR and AI.
What you'll learn
Understand what VR, AR and AI are, and when to use each.
Learn the big trends (AI, Web 3.0, Metaverse) without jargon.
Know the main risks-privacy, bias, wellbeing-and how to avoid them.
Create a simple 30-90 day action plan for your team.
Requirements
No prior VR or AI experience required; ideal for HR, L&D, managers, consultants.
Basic familiarity with training or project work is helpful, not required.
Computer with modern browser, stable internet, and headphones.
Optional: free AI account and a consumer VR headset for extra practice.
Description
Based on the book Virtual Reality and Artificial Intelligence: Risks and Opportunities for Your Business by Matteo Zaralli (Routledge / Productivity Press, 2024), this course is designed for business leaders, managers, HR and L&D professionals, trainers, instructional designers, and consultants who want to introduce Virtual Reality (VR) and Artificial Intelligence (AI) into corporate learning and organizational development.In today's fast-changing landscape, VR and AI are transforming how companies train their workforce, design learning experiences, and manage knowledge. This introductory video course gives you a clear, practical, and accessible overview-without technical or programming skills. You will learn how these technologies work, where they generate real value, and which mistakes to avoid when adopting them in your organization.Throughout the course, you will discover quick, actionable insights you can apply immediately: how to choose between VR, AR, or AI depending on your training goals; how to prototype an "AI training assistant" using simple and affordable tools; and how to measure impact using a set of easy, business-friendly KPIs.What's insideA complete 25-lesson learning path covering VR, AR, and AI fundamentals.The "Intelligence Revolution" explained clearly: from generative AI to spatial computing and Web 3.0.Real use cases, guided exercises, and practical applications for business and education.Ethics, safety, and responsible adoption: privacy, bias, and digital wellbeing summarized in a one-page checklist you can use in your projects.This course is your starting point to confidently navigate the new era of immersive technologies and artificial intelligence in business.
Who this course is for
HR, L&D, and Training Managers, learning leads, and Instructional Designers who want to introduce VR+AI into onboarding, soft skills, safety, and sales enablement.
Trainers, coaches, and consultants seeking practical methods and templates to design immersive experiences without coding.
Business/innovation managers and project managers who need to build a roadmap, KPIs, and a board-ready business case.
Level: beginner-friendly (non-technical profiles welcome); not for developers seeking advanced Unity/Unreal coding or ML engineering.



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