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Ray Tracing In Cuda And Dxr (true)
![]() English | 2026 | ISBN: 9798868816918 | 374 Pages | true pdf EPUB | 28 MB We will present main intersection routines and then explain the rendering equation and how the path tracing algorithm is used to implement a solution to the rendering equation. Finally, we will talk about how to choose the right probability distribution function and importance sampling to better approximate the BRDF and reduce the noise in the rendered image. Цитата:
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