![]() |
Complete C++ Programming Course
![]() Complete C++ Programming Course MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.89 GB | Duration: 14h 39m A **Complete C++ Programming Course** should take you from the fundamentals to advanced topics with hands-on projects. Here's a comprehensive roadmap. ## Module 1: Introduction to C++ * What is C++? * Installing a compiler (GCC, Clang, MSVC) * Setting up an IDE (Visual Studio, VS Code, CLion) * Writing your first program * Compilation process * Comments and coding style **Project:** Hello World and Calculator --- ## Module 2: C++ Basics * Variables and constants * Data types * Input and output (`cin`, `cout`) * Operators * Type conversion * Scope and lifetime **Practice:** * Temperature converter * BMI calculator --- ## Module 3: Control Flow * `if`, `else if`, `else` * `switch` * `for` * `while` * `do-while` * `break` * `continue` **Project:** * Number guessing game --- ## Module 4: Functions * Function declaration * Definition * Parameters * Return values * Default arguments * Function overloading * Inline functions * Recursion **Project:** * Scientific calculator --- ## Module 5: Arrays & Strings * One-dimensional arrays * Multi-dimensional arrays * Character arrays * `std::string` * String functions **Project:** * Student grade system --- ## Module 6: Pointers * Memory addresses * Pointer variables * Pointer arithmetic * Null pointers * Dynamic memory * Smart pointers (`std::unique_ptr`, `std::shared_ptr`) **Project:** * Dynamic array --- ## Module 7: References * References * Pass by value * Pass by reference * Const references --- ## Module 8: Structures & Enumerations * Struct * Enum * Typedef * Alias (`using`) **Project:** * Employee management --- ## Module 9: Object-Oriented Programming * Classes * Objects * Constructors * Destructors * Encapsulation * Access modifiers **Project:** * Bank Management System --- ## Module 10: Advanced OOP * Inheritance * Polymorphism * Virtual functions * Abstract classes * Interfaces * Friend functions **Project:** * Library Management System --- ## Module 11: Templates * Function templates * Class templates * Template specialization * Variadic templates --- ## Module 12: Exception Handling * `try` * `catch` * `throw` * Custom exceptions --- ## Module 13: File Handling * Reading files * Writing files * Binary files * CSV handling **Project:** * Contact Manager --- ## Module 14: Standard Template Library (STL) * `vector` * `list` * `deque` * `map` * `unordered_map` * `set` * `stack` * `queue` * `priority_queue` * Iterators * Algorithms * Lambda expressions **Project:** * Student Database --- ## Module 15: Modern C++ (C++11-C++23) * `auto` * `nullptr` * Range-based `for` * Move semantics * Rvalue references * Lambda expressions * `constexpr` * `enum class` * Structured bindings * Concepts (C++20) * Modules * Coroutines (introduction) --- ## Module 16: Memory Management * Stack vs Heap * RAII * Smart pointers * Memory leaks * Copy and move semantics --- ## Module 17: Multithreading * Threads * Mutexes * Locks * Condition variables * Futures * Async programming **Project:** * Multithreaded downloader --- ## Module 18: Design Patterns * Singleton * Factory * Observer * Strategy * Builder * Adapter --- ## Module 19: Data Structures * Linked List * Stack * Queue * Tree * Binary Search Tree * AVL Tree * Heap * Graph * Hash Table --- ## Module 20: Algorithms * Searching * Sorting * Recursion * Divide & Conquer * Dynamic Programming * Greedy Algorithms * Graph algorithms * Backtracking --- ## Module 21: Debugging * GDB * Visual Studio Debugger * Breakpoints * Memory inspection * Profiling --- ## Module 22: Testing * Unit testing * Google Test * Assertions * Test-driven development (TDD) --- ## Module 23: Build Systems * CMake * Makefiles * Package management (Conan, vcpkg) --- ## Module 24: Real Projects * Console Calculator * Snake Game * Tic-Tac-Toe * Inventory Management System * Library Management System * Chat Application * File Compression Tool * Mini Database * HTTP Server * Banking System --- ## Module 25: Advanced Topics * Networking * Socket Programming * OpenGL * Game Development * Embedded C++ * Qt GUI * Boost Libraries --- ## Recommended Learning Resources **Official Documentation** **Books** * *Programming: Principles and Practice Using C++* by Bjarne Stroustrup * *The C++ Programming Language* by Bjarne Stroustrup * *Effective Modern C++* by Scott Meyers ## Suggested Timeline | Weeks | Focus | | ----- | ------------------------------------ | | 1-2 | Basics, Variables, Control Flow | | 3-4 | Functions, Arrays, Strings | | 5-6 | Pointers, References, Memory | | 7-8 | Object-Oriented Programming | | 9-10 | STL and Templates | | 11-12 | File Handling and Exceptions | | 13-14 | Data Structures and Algorithms | | 15-16 | Modern C++, Multithreading, Projects | By the end of this curriculum, you should be comfortable writing modern C++ applications, using the STL effectively, applying object-oriented design, implementing common data structures and algorithms, and building real-world software. Код:
https://www.udemy.com/course/complete-c-programming-course/Цитата:
|
| Часовой пояс GMT +3, время: 12:12. |
vBulletin® Version 3.6.8.
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Перевод: zCarot