Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas. Silo is currently being used at top studios worldwide as both a stand-alone design tool and as a versatile element of a multi-software 3D graphics workflow.
FEATURE HIGHLIGHTS
-Manipulator-based editing
-Subdivision surfaces
-Partial subdivision
-Line segment subdivision
-Crease edges
-Material editor
-Auto UV mapping
-Interactive texture editing
-Custom point, spot, and infinite lighting
-Integrated rendering
-Fully-customizable interface
-Innovative "button pages"
-Full hotkey customization
-Multiple mouse styles
-English or metric units
-Adjustable texture quality
-Persistent or non-persistent selection
-Parameterized primitive creation
-Line and polygon creation tools
-Instances
-File References
-Arrays
-Lathe & extrusion shapes
-Numerical editor
-Geometry append tools
-Connect, extrude, shell, flatten, merge, etc.
-Boolean operations
-Mirror command
-Instance mirror command
-Interactive bevel
-Interactive split tool
-Interactive face loop splitting
-Group editor
-Vertex, edge, face, texture, and object selection
-Move, scale, rotate, and universal manipulator
-Snapping
-Soft selection
-Area and paint-style selection
-Loop and ring selection
-Manipulator orientation modes
-Per object shading modes
-Object & face hiding
-Multiple viewport layouts
-Walkthrough mode
-Interface component visibility toggling
-Reference image support
-Plus much more!