
Godot 4 Intermediate Game Development Course (2026)
Published 7/2026
Created by Red Fools Studio by William Carlson
MP4 |
Video: h264, 1920x1080 |
Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate |
Genre: eLearning |
Language: English |
Duration: 93 Lectures ( 22h 33m ) |
Size: 15.5 GB
Build 3 full 2D games in Godot 4.6+: an idle tavern, procedural dungeon miner, & tower defense. Master saves & GitHub.
What you'll learn
⚡ Build 3 Complete 2D Games: Create an idle tavern simulator, procedural mining RPG, and lane tower defense game in Godot 4.6+.
⚡ Master Save Systems: Implement data persistence using JSON, native Godot Resources, and ConfigFile (.cfg) architectures.
⚡ Program Systems & Pathfinding: Design procedural dungeon generation, dynamic request algorithms, and NavigationServer pathfinding for 6 unit types.
⚡ Manage Version Control: Connect Godot to GitHub to commit, push, pull, and roll back project builds.
Requirements
❗ Basic familiarity with the Godot Engine interface and basic GDScript syntax (variables, loops, functions, and nodes).
❗ A computer capable of running Godot Engine 4.6+ (Windows, macOS, or Linux).
❗ A free GitHub account (for learning project version control and source management).
❗ No advanced math or complex system architecture experience required-everything is taught step-by-step!
Description
Take your Godot skills to the next level by building three complete, feature-packed 2D games from scratch! If you already know the basics of Godot and GDScript, this
20+ hour comprehensive course is engineered to bridge the gap between beginner tutorials and production-ready game architecture using
Godot Engine 4.6+.
Instead of isolated mechanics, you'll build three full-scale projects from start to finish, learning how real systems interact under the hood
1. Mobile-Style Idle Tavern Simulator
Step into the shoes of a fantasy tavern owner with a ghostly coworker assisting you! In this module, you'll build core mobile game loops including
✨ Dynamic customer generation and randomized drink order algorithms.
✨ A complete shop upgrade system (boosting drink speed, helper speed, and player movement).
✨
All three major Godot save system architectures: Industry-standard JSON, native Godot Resource saving, and ConfigFile (.cfg) saving.
2. Procedural Dungeon Mining RPG
Build a top-down mining crawler complete with a deep character creation system (person, class, and weapon selection). You will program
✨ Infinitely generated mine layouts with procedural generation.
✨ Scaling block durability and enemy health algorithms as you dig deeper.
✨ Full RPG progression: XP systems, leveling up, a hub shop floor, and custom boss encounter mechanics.
3. Strategic Lane-Based Tower Defense
Build an action-packed dual-lane arena! Program strategic unit deployment using a mana budget system, including
✨
6 unique unit types with distinct behaviors and stats.
✨ Intelligent unit pathfinding powered by
Godot's NavigationServer.
✨ Main menu loadout selection, progressive AI difficulty, and complete win/loss base conditions.
Special Addition: Production Workflows & Source Control
Never lose project progress again! You'll learn how to seamlessly link Godot to
GitHub, manage source control like a pro, and master essential team workflows: committing, pushing, pulling, and safely rolling back broken builds.
Whether you're looking to publish your own indie titles or build a high-caliber professional portfolio, this hands-on course gives you the modern GDScript workflows you need to build bigger, better games with total confidence.
Who this course is for
⭐ Intermediate Godot Developers: Anyone who knows basic GDScript and wants to move past simple tutorials into building complete, production-ready games.
⭐ Aspiring Indie Game Creators: Developers looking to master real-world systems like procedural generation, pathfinding, and save architecture.
⭐ Game Devs Seeking Source Control: Creators who want to learn professional Git and GitHub workflows to protect and manage their project builds.
⭐ 2D Strategy & Simulation Enthusiasts: Anyone interested in building mobile idle mechanics, top-down RPG crawlers, or lane-based tower defense games.
Homepage
Код:
https://www.udemy.com/course/godot-4-intermediate-game-development-course-2026