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По умолчанию Programming In Practice - Streaming Data


Programming In Practice - Streaming Data
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.24 GB
| Duration: 4h 21m
Programming in Practice - External Data Management - Streaming Data
What you'll learn
You will return to bitstreams fundamentals as the core principles behind representing, encoding, and transmitting binary data as a continuous sequence of bits.
You will understand how file and stream concepts work, their formats, and encoding.
A domain‑specific language is a language (set of characters, syntax, and semantics rules) designed to solve problems within a narrowly defined area or field.
You will take another look at how attributes and reflection can be used to profile program behawior.
You will review a serialization as the process of converting data or an object state into a bitstream that can be stored or transmitted and later reconstructed.
You will understand cybersecurity as the practice of protecting bitstreams from integrity, unauthorized access, and non-repudiation
Requirements
You should clone in advance the GitHub mpostol/TP repository on your computer and make sure you can open, build, and test the InformationComputation and ExDataManagement solutions
It is not necessary but should be helpful to pass the course Programming in Practice - Executive Summary
You should be familiar with programming fundamentals and understand the following terms: instruction, method, value type, reference types, class, interface, etc.
No programming experience is needed but some skills related to object-oriented programming fundamentals are helpful
Basic familiarity with C# programming language, Visual Studio as a development tool, and GitHub for version control and collaboration.
Description
In general, depending on the use case, the external data may be grouped as follows:streaming - bitstream embedded as the content of files, or network payloadstructural - data fetched from and pushed to external database management systems using queriesgraphical - data rendered on a Graphical User InterfaceTo manage lesson lengths and better align with the scope, each of the topics mentioned serves as the foundation for a separate study.This course explores the principles and practices of Streaming Data as a contribution to Programming in Practice: External Data Management. Participants will gain a deep understanding of how information and data flow, with an emphasis on files, text, XML, serialization, integrity, confidentiality, and non-repudiation.Programming in Practice means applying programming concepts to real, hands‑on problem‑solving by building, testing, and refining working software in real-world contexts.Data management involves the organization, storage, retrieval, communication, and manipulation of data to ensure its accuracy, security, and accessibility. It encompasses processes like data collection, storage architecture, integration, and maintenance to support efficient computer-based analysis and decision-making. The relationship between data management and streaming data is rooted in how data is represented, transformed, and maintained in software systems.Bitstreams are low-level sequences of binary bits used for encoding and transmitting binary content, such as audio or video. A bitstream is a sequence of bits that represents data at the lowest level. In such a sequence, the first and last bits are defined, and each intermediate bit is accessible in order.As the name suggests, the data streams focus on selected concepts that underpin this data format. It is important to emphasize that these concepts are examined in the context of external data. The course covers the following issues:Bitstream Useful ConceptsFile and Stream ConceptsBitstream FormatXML Bitstream FormatAttributesReflectionSerializationCybersecuri ty FundamentalsCybersecurity: IntegrityCybersecurity: ConfidentialityCybersecurity: Non-repudiationTo succeed in this course, students should possess:A fundamental understanding of Information Technology conceptsBasic familiarity with C# programmingExperience using Visual Studio for developmentBasic knowledge of GitHub for version control and collaborationIn the context of Information Technology, it is expected that students have a basic knowledge of the following concepts:Information versus Data - data as a representation of informationBinary data: A system that uses two signs to represent information as data.Algorithm versus Program - a program is a text in a selected programming language representing an algorithm, which is, in turn, knowledge on how to solve a problem.Type Concept - programming language constructs used to formally declare data, defining sets of allowed values and operations on these values.Anonymous Type - types without a name that are defined by their properties.Partial definition - a concept allowing a declaration to be split into multiple parts.Generics - a type concept that allows you to define classes, methods, and data structures with a placeholder for the type of data they store or use.Code samples illustrating topics in this course are written in C# programming language, developed using Microsoft Visual Studio™, and maintained using a GitHub™ repository. It could be useful, while using C#, to be familiar with basic language constructs, including but not limited to types, variables, instructions, namespaces, object-oriented programming concepts (including abstraction, encapsulation, and inheritance), and common libraries and frameworks within the language environment. To use Visual Studio effectively, you need knowledge of project and solution management, as well as debugging tools. To use a GitHub repository, you should be familiar with basic commands (clone, commit, push, pull) and understand branches and pull requests. This knowledge will be helpful in effectively managing code, developing applications, and collaborating with others in the context of this course.
Junior and middle-level software developers curious about improving their programming skills,Entry-level software architect looking for knowledge and skills required to carry out the architectural design of programs,Teachers serious about the improvement of the software development skills education methodology,Students that have accomplished classes covering Software Development Fundamentals or equivalent,Software development project leaders, who are responsible for teamwork management, documentation preparation, debugging, code optimization, etc.

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