Помощь
Добавить в избранное
Музыка Dj Mixes Альбомы Видеоклипы Топ Радио Радиостанции Видео приколы Flash-игры
Музыка пользователей Моя музыка Личный кабинет Моя страница Поиск Пользователи Форум Форум
  #1  
Старый 05.12.2025, 15:40
jitexsubtra jitexsubtra вне форума
Собеседник
 
Регистрация: 03.12.2025
Сообщений: 836
По умолчанию Cascadeur 2025.3.0 (x64)


Cascadeur 2025.3.0 (x64)
File size: 334.9 MB
Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow.
RIG YOUR MODELS EASILY
Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.
MAKE ANY ANIMATION EDITABLE
Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing
HANDY CONTROLLERS FOR FINGERS
Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures
EASY TO PHYSICS
AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character
ADD LIFE WITH SECONDARY MOTION
Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc.
TURN VIDEOS INTO ANIMATION
Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result
COPY/PASTE RETARGETING
Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure.
Whats New
Inbetweening is now a new type of interpolation.
Quadruped characters support in AutoPosing and Quick Rigging Tool (alpha).
Angle limits/constraints in Ragdoll.
Untwists are now supported, better compatibility with complex characters (eg Daz).
Preserve keys mode in stretch animation.
Better performance on large animations.
GLB import/export improvements.

Ответить с цитированием
Ответ


Опции темы

Ваши права в разделе
Вы не можете создавать темы
Вы не можете отвечать на сообщения
Вы не можете прикреплять файлы
Вы не можете редактировать сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.
Быстрый переход


Музыка Dj mixes Альбомы Видеоклипы Каталог файлов Радио Видео приколы Flash-игры
Все права защищены © 2007-2025 Bisound.com Rambler's Top100